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Discover the wonders of Richard Sher Digital Art! Immerse yourself in a world of creativity, as I used Autodesk's 3DS MAX and now I focus on Blender software to transform my imagination into fine art prints. Let your mind wander through the intricate details of my artwork.
Here I' built the text using a inflate modifier to simulate a balloon, applied a shiny gold material | I was looking for a ice cube glassy effect that rendered a refraction of the painted colors in the letters volume. | Another glassy look with a blue tone. | This cool effect is accomplished using a "Volume Shader that uses the shape of the model and fills it with a randomized cloud volume. | |
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Taking inspiration from different street art examples and layered the text models on to a backplate. | More drippy art reminiscing of something I saw in the lower east side of New Your City. | Using a displacement shader to create the ribbing in the letters. | A great chrome reflection shader to cuts into the words. | Sea shell shader material...cool isn't it? |
Remind me to upload the "Node tree" AKA the Setup for how I created this look. just email me and I be happy to go into more details for all of these "looks". | I used multiple materials for the the outline and the fill of the text. |
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