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Here I' built the text using a inflate modifier to simulate a balloon, applied a shiny gold material | I was looking for a ice cube glassy effect that rendered a refraction of the painted colors in the letters volume. | |
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Another glassy look with a blue tone. | This cool effect is accomplished using a "Volume Shader that uses the shape of the model and fills it with a randomized cloud volume. | Taking inspiration from different street art examples and layered the text models on to a backplate. |
More drippy art reminiscing of something I saw in the lower east side of New Your City. | Using a displacement shader to create the ribbing in the letters. | A great chrome reflection shader to cuts into the words. |
Sea shell shader material...cool isn't it? | Remind me to upload the "Node tree" AKA the Setup for how I created this look. just email me and I be happy to go into more details for all of these "looks". | |
I used multiple materials for the the outline and the fill of the text. |
Contact
Living in Wallace, ID
83873
Own property near Hojancha
https://natureaway.substack.com/p/how-i-got-started-on-substack
(208) 212-1060 Wallace, ID
(650) 614-1664 Skype
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